
OpenCNC3D is an open-source project that recreates Command & Conquer 64 and Red Alert as modern PC games with a new 3D engine. It lets players experience the classic real-time strategy games in their original style or with enhanced 3D graphics, while preserving the original gameplay.
A PC version of Command & Conquer 64 including Red Alert. Built on EA’s GPL Tiberian Dawn and Red Alert logic, with Classic, N64 and Enhanced visual modes and a new renderer written from scratch.
Available for Windows and macOS, with upcoming native Windows 98 and 3Dfx Glide (Voodoo) support.
(more…)
Nvidia normally slows down gaming graphics cards (like the RTX 30 series) when doing certain AI math, keeping the faster speeds for expensive professional work cards.
This program removes that artificial speed limit so a gaming graphics card can execute AI tasks just as fast as the professional version.
Unlock FP/BF16 instruction issue rate on consumer Nvidia 30 series cards to their professional equivalents. (Linux)
For windows: GPU Unlock author doesn’t plan to maintain this, but there is a port.
For RTX serie 20-40: There are forks which already support Ada and Turing, Author says it will integrate this soon.
(more…)
ArtCraft is a free, open-source suite of 13 applications designed to replicate professional software from Adobe (such as Photoshop, Premiere, and Illustrator) and Microsoft Office (such as Word, Excel, and PowerPoint).
(more…)
MechCommander Online is a fan-made community website dedicated to the classic 1998 real-time tactics game MechCommander, set in the BattleTech universe. It provides free downloads, multiplayer support, community-made mods, updated patches for modern PCs, forums, Discord access, and custom maps. The goal is to keep the game alive and allow players to continue enjoying multiplayer mech battles decades after the original release.
(more…)
Battlefield 2 Open Source is an unofficial, community-driven project that has reverse‑engineered and rebuilt the 2005 classic shooter Battlefield 2 into a fully open‑source version, with the goal of recreating the original game’s functionality while making its source code publicly available
Developed by modder LifeCoder after about eight years of work, this project reconstructs both the client and dedicated server of Battlefield 2, aiming for full compatibility with existing clients, servers, and mods — including the Special Forces expansion.
The current build already supports 64‑bit servers for Windows, with plans for native Linux and macOS versions, and can connect to older servers or the BF2Hub service.
(more…)
UPDATE: There are a lot of software now that allows for easy use of DLSS5 on any gpu even AMD! For games that not even natively support dlss, google around the internet and find your favourite software, they are open source. There are also many tutorials.
The RenoDX DLSS 5 mod is an experimental, community-created software modification that allows users to preview NVIDIA’s unreleased, next-generation DLSS 5 Neural Rendering (September 2026 release?) technology.
The core runtime file (nvngx_dlssnr.dll) was discovered early inside the game files of the NBA 2K27 early access build.
This is NOT an official release of Nvidia’s DLSS 5! I am posting this only beacouse maybe some people may be interested.
It also appears that this mod can run (fast or slow) on older 20 30 rtx series cards, emulators like the wonderful PCSX2 and all the games even those who don ‘t support DLSS.
(more…)
Sandboxie is a sandbox-based isolation software for 32-bit and 64-bit Windows NT-based operating systems. It is being developed by David Xanatos since it became open source, before that it was developed by Sophos (which acquired it from Invincea, which acquired it earlier from the original author Ronen Tzur). It creates a sandbox-like isolated operating environment in which applications can be run or installed without permanently modifying the local or mapped drive. An isolated virtual environment allows controlled testing of untrusted programs and web surfing.
Since the open sourcing, Sandboxie is being released in two flavors: the Classic build with a MFC-based UI and a Plus build that incorporates new features with an entirely new Qt-based UI. All newly added features target the Plus branch, but can often be utilized in the Classic edition by manually editing the Sandboxie Ini file.
(more…)
From the same Author (jamesstringer90) of Easy GPU PV, here is App Sandbox.
Easily create full virtual machines that are sandboxed for development or computer use models.
(more…)