TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, MacOSX and Windows. The source code of TORCS is licensed under the GPL (“Open Source”).
TORCS features more than 50 different cars, more than 20 tracks, and 50 opponents to race against. Your can steer with a joystick or steering wheel, if the device is supported by your platform. It is also possible to drive with the mouse or the keyboard. Graphic features lighting, smoke, skidmarks and glowing brake disks. The simulation features a simple damage model, collisions, tire and wheel properties (springs, dampers, stiffness, …), aerodynamics (ground effect, spoilers, …) and much more. The gameplay allows different types of races from the simple practice session up to the championship. Enjoy racing against your friends in the split screen mode with up to four human players.
TORCS was initially written by Eric Espié and Christophe Guionneau, substantial parts have been added by other contributors. The TORCS source code is licensed under the terms of the GNU General Public License (GPL), most of the artwork is licensed under the Free Art License.
Download Torcs 1.3.1 (windows)
Download Torcs 1.3.0 (Linux binary Installer)
Download Torcs 1.2.4 (Macintosh)
Download Torcs Source Code