This is a collection of various ‘gamemakers’, tools to create games without writing a single line of code or minimal code. This programs are for windows, here the details:
GameMaker 7.0 (create 2d games)
This is a great tool, the shareware edition is very generous.
At some point will be available for Mac too. (beta currently)
NovaShell (focus on Adventure, RPG)
This is a game creation system, more focused on creation on adventure and RPG (role playing games). Novashell is available for Windows, Mac OS X, and Linux.
WME – winter Mute Engine (Create Adventure)
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point and click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
AGS – Adventure Game Studio (Create Adventure)
Adventure Game Studio allows you to create your own point-and-click adventure games, similar to the early 90’s Sierra and Lucasarts adventures. It consists of an easy-to-use editor to create your games, and a run-time engine to play them.
Contruct (create 2d games)
Construct is a free open-source game creator for DirectX 9-based games. It includes an event based system for defining how the game will behave, in a visual, human-readable way – without programming! It’s intuitive for beginners, yet powerful for advanced users. Optionally, expert users can also use Python scripting to add code to your creations.
DOWNLOAD GameMaker Pack for windows 2009
I left out a lot of tools (i am sure of) like mmo makers, 3d engine, compilers, sdk and so on.. you can
check the others gamemaker tools HERE
Or suggest a brand new one or one i don’t know.
P.s The Guy in the first picture is Professor. Overmars, he don’t play Football-Soccer 😆
so i guess he is one of the minds behind GameMaker program.
The G.E.C.K. provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.
Demoniak3D is a tool designed to help developers and technical artists quickly create and prototype realtime 3D solutions: demos, benchmarks, little applications or games. It’s also a fantastic tool to start and learn real time 3D programming.
Demoniak3D uses a clever mixture of XML, LUA scripting and GLSL (OpenGL Shading Language). Demoniak3D’s 3D engine uses OpenGL for hardware graphics acceleration.
LINK
Ultimate Boot CD allows you to run floppy-based diagnostic tools from CDROM drives and consolidate as many diagnostic tools as possible into one bootable CD. DOWNLOAD
Free with watermark or low-cost license to use with torque engine exporter (99 $)
Side Effects Software, an industry leader in 3D Animation software is pleased to announce the Torque exporter for Houdini. Developed by programmers at GarageGames, this exporter will put Houdini’s renowned node-based approach to 3D modeling and animation into the hands of both professional and independent game artists.
“Houdini Apprentice HD and the Torque Game Engine make a perfect match.” says Kim Davidson, President, Side Effects Software. “GarageGames recognizes the value in providing low-cost solutions to indie game developers, in the same way Side Effects supports artists and animators with Houdini Apprentice HD.”
Houdini offers game developers a wide range of artist-friendly modeling, animation, lighting, rendering, character and effects tools. But it is Houdini’s procedural node-based solutions that will make it easier to populate games with next-gen quality content. The exporter supports the output of meshes, nodes, animation, bone animation, level of detail, textures, UV coordinates and more, to the Torque Game Engine.