Do you want to develop computer games without spending countless hours learning how to become a programmer?
Game Maker allows you to make exciting computer games, without the need to write a single line of code. Using easy to learn drag-and-drop actions, you can create professional looking games within very little time. You can make games with:
* Backgrounds, Sprites and Images
* Animated Graphics
* Basic sound functions, Special effects, 3D music, CD music
* Even 3d games!
And when you’ve become more experienced, there is a built-in programming language which gives you the full flexibility of creating games with Game Maker.
The Lite Edition is meant for those taking their first steps on the path of developing games. It can be used for free but is limited in its functionality. When you are using Game Maker regularly you are strongly recommended to upgrade it to the Pro Edition for $ 25.
Download GameMaker 8.0 from G4G
Link to Official GameMaker Site
Currently i lack the Time, but some time ago i made a couple of demo-games and it was really funny..
If you want you can check my 2 games made with GameMaker 6.1..
FPS Creator is now available to download for free!
Over three years in development FPSCreator sets a new benchmark in the game creation market by providing an easy-to-use yet highly flexible editing environment. As its name implies this is a tool for creating action-packed FPS games with no programming or 3D modelling knowledge required.
Using an intuitive and visual Windows interface you literally paint your game world into the scene. A vast range of 3D elements are included allowing you to paint hallways, corridors, gantries, walls, doors, access tunnels, ceilings, lifts, transporters, stairs and more. Segments intelligently attach themselves to each other – paint two corridor pieces side-by-side and they’ll snap together seamlessly. Switch to 3D mode and you drop in on your scene for pixel perfect placement of 3D entities. Place a light-switch on the wall and it’ll intelligently control the dynamic lighting in the room.
From the Unity Forums..
Dear awesome Unity community,
With great pleasure I will share that we have completed development on version 2.6 of Unity. This release includes some awesome new features for everyone like a brand new Animation Editor and Project search, along with additional Pro-only features such as a Profiler, Ambient Occlusion, and tons more.
You can read more about what’s been packed into this release on the new 2.6 feature page.
But we’re not quite done here… That’s right, we’ve discontinued Unity Indie and replaced it with a feature-identical version of the Editor called simply “Unity”. The difference? Unity is free for everyone. One more barrier to entry torn down.
For current Indie license holders, we’ve thought about you too! We’re offering a discount on a Unity Pro upgrade for all Indie license holders. Until the end of the year, you can upgrade to Unity Pro for $1099. And if you’ve purchased Unity Indie in the past 60 days, you can opt to receive a full refund for your purchase instead. Those who qualify for the full refund should receive an email with details soon.
Finally, I’d just like to say thanks to everybody that uses, learns, and teaches Unity. Our community is about to grow again with new Unity users, and I’m just really proud of how the spirit of helping and supporting each other perseveres throughout each new influx. It’s just great, plain and simple. I’m looking forward to playing all your brilliant creations!
(Bucaneer was actually made with TGEA not Torque 3D)
Torque 3D is a professional SDK used to create games. In simpler terms, Torque 3D is a game engine developed by GarageGames. Game development is one of the most difficult, yet fun and rewarding, professions in the world.
Using a game engine is not just a shortcut to finishing a game. Using Torque 3D will save you the time and effort required to create a complex rendering system, high speed networking, real time editors, a scripting system, and so on. However, you must also realize that there is a lot of power “under the hood” that should be harnessed.
More than just a powerful, C++ driven game engine, Torque 3D is also a collection of tools that will aid you in making your games. The engine, also referred to as the source code, was developed entirely in C++. The most important thing to realize about Torque 3D is that it is a large, complex system. It is possible to complete a game without ever touching the source code. However, having source code access allows you to extend the engine to be whatever you want.
This one is priced (the moment i write) 1000 us dollars.
There is also TGEA which is 295 us dollars for indie.
Or torque 2d which is 100-250 us dollars.
LINK to Torque 3D
LINK to TGEA
LINK to Torque 2D
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console.The windows variants will be MinGW based. For homebrew game development, currently available for GameBoy Advance, GP32, Playstation Portable and GameCube.
Link to DevkitPro
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application that just happens to contain the most powerful engine this side of a million dollars.
Unity has evolved to be the perfect MMO and virtual world client, both in the browser and stand-alone. Stream in limitless landscapes as your users travel your universe, customize characters, and load infinite locations and virtual items on demand. When Funcom, makers of Anarchy Online and Age of Conan, decide to use Unity for their upcoming browser based MMO project, you know it has to be good.
You can develop for Windows, Mac, IPhone and Wii.
Unity 2.5 adds full support for Windows Vista and XP, with 100% feature parity and interoperability with Mac OS X. The Unity Editor has been rebuilt to look, feel, and function identically on both operating systems, each running the same underlying engine. The best part? Unity on either platform can build games for either platform — cross-platform in the truest sense.
Unity can be purchased by indie developers only for 149 Euro!!
Get more out of DAZ Studio than ever before. Upgrade to DAZ Studio Advanced and enter a higher level of 3D art and animation. Packed with must-have features for the serious 3D artist, this brand-new edition of DAZ Studio provides high-end tools and features with extended export capabilities and greater compatibility with its big brother, Carrara.
There is a public beta, available for windows and macintosh.
Related:
PLAYXPERT is the next-generation toolset for gamers. PLAYXPERT provides an in-game operating system for players giving them access to communication, content and commerce while they are in and out of game. In addition, the Widget architecture allows users, studios, and communities alike to build ‘add-ons’ (called widgets) onto the platform to create new ways to engage and communicate with the community at large.
Create MMO or normal games.
The indie developer license (do not include mmo) is 119 euro only!
The Abyssal Engine is a powerful professional game creation tool kit and rendering system for creating quality games. All aspects of the technology is designed to reduce development time while empowering developers with a strong suite of tools they need to produce great visual effects and immersive worlds.
The platform tools allow you to quickly create and test all game necessary assets while the runtime system is carefully optimized for the rendering of large real world environments , massive number of playable and artificial intelligent characters and large datasets loading.
The technology allows the developer to quickly and efficiently create everything from complex RPG titles to real time strategy games as well as powerful simulation applications for more mainstream use.