Here is a collections of website where you can play games for SEGA SG-1000 / SC-3000 consoles, CBS Colecovision, MSX 1 and SEGA Master System via emulators directly in the browser made in flash! There are also 6 Arcades emulated games.
Here is a collections of website where you can play games for SEGA SG-1000 / SC-3000 consoles, CBS Colecovision, MSX 1 and SEGA Master System via emulators directly in the browser made in flash! There are also 6 Arcades emulated games.
This demo is a prototype demo of La-Mulana 2 running on a modified version of the original La-Mulana 1 engine. As such, this demo is meant to be a sneak peek at La-Mulana 2, but not necessarily indicative of the final product.
Chucky Mendoza and the Curse of the Pharaoh is an old school platformer game inspired by 80’s 8-Bit retro games on classic computers like the C64. Run across screen, jump over obstacles, collect treasures throughout a cursed pyramid, avoid tripmines, lava pits and various deadly enemies along the way.
A metroidvania indie game. Project Adventure Game “The Cycle of the Cave” is inspired by some 8-bit and 16-bit classics such as The Maze of Galious, Castlevania Symphony of the Night and the like. PAG is an action and exploration single player game with 2D graphics, in which you’ll have to enter in the depths of a cave divided in several zones to unveil its hidden secrets and succeed in all its challenges in order to finally reach the final battle.
The demo will include the whole first chapter of Blackguards (6 -8 hours of gameplay) and will be playable without time limitations. Savegames will be compatible to the full version of the game. For Windows or Mac.
The NESJam is a video game development JAM where developers will spend a week and develop a game based around the theme of Nintendo Entertainment System. NESJam 1 was held December 1st – December 10th 2013. Here is a gamepack containing 6 of the 7 games submitted by the partecipants.
Developed by Midway – San Diego, Doom 64 is a unofficial sequel to Doom II developed for the Nintendo 64 and was released in March ’97. Based on the Jaguar and Playstation code base, Doom 64 is considered the most technically advanced Doom game of its time. In addition to the completely revamped rendering engine, Doom 64 went through numerous changes and improvements from that of Doom II. No graphics or sounds from Doom II have been reused in Doom 64; instead, it features completely new sprites, textures, levels and sounds and features a completely different art style.