The Exit Games Photon development framework provides a fast and high-performance socket server to build your own real-time multiplayer games and applications for various platforms.
While the server is C/C++ based to get maximum speed and performance, developers can create their own server logic in comfortable C#.
Photon can be easily combined with Exit Games Neutron to make use of Neutron’s wide set of turn-key features.
The Photon “Free License” includes 50 concurrent users (CCUs). Any license can be easily upgraded at the cost of the difference. No reinstall of the server needed.