Gmc jam 17 is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Synchronise”.
Gmc jam 17 is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Synchronise”.
Gmc jam 18 is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Cold War”.
Gmc jam 12 is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Evolution”.
Gmcjam 13 is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Pirates”.
Gmc jam 11 (Summer) is a community event that is organised to encourage people to experiment with GameMaker and make something that will be interesting or entertaining within the limited timescale of 72 hours. The theme for this jam was “Monsters”.
Here is a collection of games made by Jonathan Whiting.
Here is a small gamepack (4 games) from japanese developer Tokumizman.