Here is a list of Commercial Games that seems interesting…
Here is a list of Commercial Games that seems interesting…
The following are news sent by the game developers.
Randal’s Monday is a graphic adventure game (4 years in development), featuring a classic gameplay style and a storyline full of humor. Witty puzzles, a cartoonish style and several nods to the geek culture in a crazy Space-time odyssey. The game will launch May, 2014.
Did you find some good games at E3? Here are some trailers…
Received and re-post this 2 indie games.
Here is the trailer for the new game by Robit Studios in collaboration with Chucklefish. Treasure Adventure World is an HD remake of Robit’s freeware hit Treasure Adventure Game a full-length 2D platform-adventure game.
Received and re-post. By the words of the developer Ari Rae-Silver: “Antharion is an old-school turn-based RPG made in the spirit of games like Wizardry, Ultima and Pool of Radiance. What sets Antharion apart from the pack is how faithfully it recreates the classic RPG experience. By combining an immense open world, deep tactical turn-based combat and a rich character creation system with the distinctive look and feel of a traditional Western RPG, Antharion hopes to bring old-school dungeon crawling into a new era.”
Arvoesine is a platformer/action game. Short game with 5 levels. Released July 2010 as a commercial game , it s now free to download.
The Game was previously sold, and was released for free download from the Author.
Sixty Five Million And One BC is a platform adventure about a bunch of velociraptors trying to save the world from a comet.
They switched to a Guild Wars like business model, basically buy the client and play for free.
Participating in the online gaming industry is more challenging now than it has ever been and the Free to Play market has changed the game. Partially for the good. Partially for the bad. It has resulted in more choices for gamers, but lessened the quality of so many released products and Micro transactions are now becoming the norm. To evolve with the ever changing market, Alganon has moved to a Subscription Free model.
There is a difference between Free to Play (F2P) and Subscription Free (SF). F2P gives the client away so there is zero barrier of entry. This creates a game world where anyone can just come in and do their thing. The drawback is the lack of controlling troublemakers and defining the general social maturity of a game.
We decided to keep the purchase price to prevent Alganon from being saturated by gamers who have no investment in the game they are playing. Even though we are subscription free most gamers prefer to play with others who are committed to the game to some degree.