Aika is a truly monumental game from Gala-Net, publishers of Flyff and Rappelz, and JoyImpact, developer of Neo Steam: The Shattered Continent (published by Atlus Online in the US). Designed to re-imagine the “massively” in MMORPG, Aika presents three major PvP modes which run the gamut from small skirmishes to 1000 vs. 1000 warfare. This comprehensive PvP system is unique among current MMORPGs for its gigantic scope, and it is this element – along with a fantastically detailed world and sweeping storyline – which has earned the game many enthusiastic reviews for its quality of play. Aika won the Best of Show: Prime Minister Award, Player’s Choice: Best Online Game, and Best Game Design & Scenario at the 2009 Korean Game Awards, organized by the Korea Game Industry Agency (KoGIA) under the Ministry of Culture, Sports, and Tourism.
Aika is a truly monumental game from Gala-Net, publishers of Flyff and Rappelz, and JoyImpact, developer of Neo Steam: The Shattered Continent (published by Atlus Online in the US). Designed to re-imagine the “massively” in MMORPG, Aika presents three major PvP modes which run the gamut from small skirmishes to 1000 vs. 1000 warfare. This comprehensive PvP system is unique among current MMORPGs for its gigantic scope, and it is this element – along with a fantastically detailed world and sweeping storyline – which has earned the game many enthusiastic reviews for its quality of play. Aika won the Best of Show: Prime Minister Award, Player’s Choice: Best Online Game, and Best Game Design & Scenario at the 2009 Korean Game Awards, organized by the Korea Game Industry Agency (KoGIA) under the Ministry of Culture, Sports, and Tourism.
Aika is a simple and powerful Game Engine, written in C++ (without any platform dependence), you could compile and run aika on several types of platform (including nintendo ds, symbian, etc).
The main proposal of the engine is to create a portable and easy of use framework to create multimedia content, e.g. games. LINK