Feb
6th

Half-Life Gregory Freeman House

posted in NEWS | Leave a Comment

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It’s him!! 😀

Well if they will ever do a Half-Life Movie now we know who would be the best actor for the role of Dr. Freeman, keep up the good work Mr. Hugh Laurie.

Link

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Posted by Angelinux | No Comments »

Feb
6th

Server Quest

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A Geek online game.. 😀

PLAY

Watch a Video

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Posted by Angelinux | No Comments »

Feb
5th

America’s Army: Special Forces v2.8.3

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The latest version of America’s Army: Special Forces (Overmatch) has been released! This new release, v2.8.3 has focused primarily on enhancing game-play and frames-per-second performance as well as drastically reducing the file download size by almost a full gigabyte! Based on players feedback, the Development Team has worked hard to “tighten up” many of the issues that you’ve told us about. New to this version is an Instant Action feature which will allow new players to jump directly into non-SF qualified missions. We’ve also added a new America’s Army Loader Screen which automatically alerts you if you do not have the most current version of America’s Army installed. The AA Loader Screen also contains several buttons to help find the information you want quickly, as well as bring you the latest America’s Army news. V2.8.3 features the debut of Every Soldier a Sensor. ES2 is a system that uses each Soldier on the battlefield to allow the Squad Leader to have a better understanding of the entire scope and conditions of the mission. To check out this exciting new feature jump into one of the newly updated SF Extraction servers.

DOWNLOAD

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Feb
4th

AGS – ADVENTURE GAME STUDIO 3.0 (create point and click adventures)

posted in GAMEMAKER | 2 Comments

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Adventure Game Studio (AGS for short) allows you to create your own point-and-click adventure games, similar to the early 90’s Sierra and Lucasarts adventures. It consists of an easy-to-use development environment, and run-time engine. The game interface is fully customizable, although the classic Sierra interface is supported by default. You need no programming experience to make a game using AGS – setting most game options is just a matter of point-and-click (though scripting is of course available if you prefer). AGS manages most of the game so that you don’t have to – it provides load/save game functions, inventory management, and more. Add in some interactions (ie. what happens when the player clicks on various things) and you’re done. You can even create a standalone EXE file containing your entire game, which you can then distribute. So, how much does it cost? Nothing. That’s right, AGS is free, and you can even create commercial games with it (subject to license terms). Games you create will run on Windows 98, ME, 2000, XP and Vista. They require DirectX 5 or later (DirectX 9 is required to use the hardware accelerated graphics driver). The .NET framework is not required by people playing your games.
The zip contains AGS 3.0 (both installer and zip version) and AGS 2.72

DOWNLOAD

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Posted by Angelinux | 2 Comments »

Feb
3rd

NATIONAL HYMNES COLLECTION

posted in MUSIC, NEWS | Leave a Comment

NATIONAL HYMNES

A nice collection of mp3 of national anthems for your pleasure DOWNLOAD

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Posted by FireSword | No Comments »

Feb
3rd

CALL OF DUTY 4 1.5 FULL PATCH

posted in NEWS | Leave a Comment

cod4patch1.5

Unique zip containing 1.4 patch full and 1.4 to 1.5 patch. DOWNLOAD

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Posted by FireSword | No Comments »

Feb
3rd

The BoomLands (mini-game)

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The Boomlands is a strategy platform-viewed game.

DOWNLOAD

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Posted by Angelinux | No Comments »

Feb
2nd

OFF-ROAD VELOCIRAPTORS SAFARI

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A jeep, and many velociraptors there is more to say? 🙂

LINK

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Posted by Angelinux | No Comments »

Feb
2nd

Hello Engine 3 (gm6)

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A nice engine for game maker 6, to create a Super Matio Type game.

Download

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Posted by Angelinux | No Comments »

Feb
1st

UnBound the second episode of the Wound Saga

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The second in a series of three short games, based on the backstory of a planned full-length game entitled: Wound.

DOWNLOAD: HeartLand(Deluxe)UNBOUND

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Posted by Angelinux | No Comments »