Sep
29th

WarStory in Open Beta

The war has entered a critical phase: The open beta for „WARSTORY – Europe in Flames“ has begun! Report to high command, rally your troops and go to war NOW! Your efforts will decide the fate of the world!

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Sep
24th

Civilization V demo


(Click on the image to view full size)

If you are one of those who won’t buy the game blindly, here is a demo..

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Sep
6th

Wakfu

Wakfu is an MMORPG (massively multiplayer online game) in which players dive into epic adventures with thousands of other gamers from around the world. Armed with weapons and magic, they must carve a path through a cruel, living world either through battle or through politics in a quest to gain control of the islands of Wakfu.

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Aug
21st

Jagged Alliance Online: a classic game returns

An online version of the classic game Jagged Alliance will be released in 2011. bitComposer Games and gamigo announced that development of the browser-based tactical MMORPG (Massively Multiplayer Online Role-playing Game) has begun. Jagged Alliance Online will follow the same basic principle as its predecessors, keeping the popular mixture of tactics, strategy, role-play and management and transferring it to a modern MMO world. The game is being developed by Cliffhanger Productions and is a cooperation between bitComposer Games and gamigo.

Jagged Alliance Online will be built around the familiar Jagged Alliance games mechanics, which are a mixture of turn-based battles and real-time action. The player takes control of a group of soldiers, commanding them from an isometric perspective to complete tasks in order to earn cash as well as renown. If a player wants to stay on top, mercenaries will need to be trained and equipped with better weapons. If that’s not quite enough, then mercenaries can be borrowed from friends or alliances can be formed with other players.

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Aug
9th

Kalos War

Kalos War is a nice Browser Fantasy Action RPG.

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Jul
31st

Space Empires: Battle for Supremacy

The Space Empires saga features a rich story where various races battle for galactic domination and survival. In their struggle for supremacy, these races have forged alliances in order to achieve peace, but this peace was not to last. A threat much larger than anyone can imagine has begun looming in the darkness, and the different races must now decide, as this force could either be the key to rule the galaxy, or destroy it.

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Jul
26th

WarStory Europe in Flames

Europe is burning: Choose your faction, make allies of your friends and be the deciding factor in WW2!

Always wanted to make history? Then register now for the beta (summer 2010) version of WARSTORY – Europe in Flames and experience awesome real-time battles in your browser!

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Jul
18th

Travian Total War

posted in NEWS, RTS, TURN BASED | 2 Comments

Another idea for a game.. Do you know Travian? Do you know Rome Total War? I think it would be nice to mix those two types of games.. In your browser you mange troops and kingdom while in the battles, you play as in the multiplayer of Total War (with up to 16 generals.. since i don t think the tw engine would support more than that..)

Don’t you think it could be an awesome game?

There is actually a game, Strongholds Kingdoms which is in development and uses this hybrid gametype, browser for strategy and real time 2d engine for battles.

P.S Stronghold Kingdoms is currently in alpha 4, which will start july 19th 2010.

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Jul
7th

BattleCell

Since the collapse of the world’s governments, a small group of mercenary intelligence operatives have banded together to gather necessary information and offer it to those seeking to establish their empires.

A strategic browser game which use Google-Maps. Playable via browser or through Facebook.

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Jun
21st

UFO Alien Invasion v2.3

ufo_alien_invasion_02.jpg

The UFO:AI development team is proud to announce the release of UFO: Alien Invasion Version 2.3. Two years in the making, this version features loads of new content, a dramatically improved rendering engine and extensive improvements to nearly every aspect of the game’s campaign and battle systems.
A few highlights of what’s new in version 2.3

* Complete overhaul of the campaign system, so that alien activity changes depending on the player’s actions
* New capabilities for the rendering engine, including bumpmapping, specular lighting, glowmapping, flare support, texture blending and more
* A new tactical overhead map
* Alien bases have been added and the player can mount an assault on them
* Support for crashed UFO missions
* Overhauls of the map editor
* Loads of new maps and new tiles for existing maps that are randomly generated
* New weapons
* New music and sound effects
* And loads of behind-the-scenes optimizations and tweaks for everything from the pathfinding to the user interface

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