Aug
7th

Atmosphir

UPDATE: The game is closed. It seems that a new unofficial comunity version can be downloaded and played.

Design and play your own adventures for free with atmosphir!

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Jul
11th

Unreal Engine 3 Integrated with Steamworks

Epic Games, Inc. and Valve Software LLC, two of the PC industry’s leading technology and content development studios, have inked an agreement to deliver Valve’s Steamworks suite of services to all licensees of Epic’s industry-leading Unreal Engine 3 for use in their products, free of any additional fees.

Pretty nice if you think UDK is free to start developing with..

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Jul
1st

Photon Network Engine

The Exit Games Photon development framework provides a fast and high-performance socket server to build your own real-time multiplayer games and applications for various platforms.
While the server is C/C++ based to get maximum speed and performance, developers can create their own server logic in comfortable C#.
Photon can be easily combined with Exit Games Neutron to make use of Neutron’s wide set of turn-key features.

The Photon “Free License” includes 50 concurrent users (CCUs). Any license can be easily upgraded at the cost of the difference. No reinstall of the server needed.

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May
26th

Digimi Game Developer Kit for DAZ Studio

DAZ 3D is known for exquisitely detailed models in high resolution meshes and textures. Now a set of tools is available that will convert polygons to triangles and reduce high density meshes and high resolution textures to sizes and formats easily managed by today’s most popular game engines.

Developers and artists now have the tools required to take DAZ 3D models directly from DAZ Studio to game engines or other real-time applications.

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May
25th

Aves Engine – HTML/JavaScript – A Web Game Engine

The Aves Engine is a software development kit to generate spectacular isometric browsergames without the need for third-party plugins like Microsoft Silverlight or Adobe Flash on the end-user side. Highly inspired by Game-Engines from the PC and Videogame-Industry, Aves-Engine is aimed toward serious browsergame publishers who want to benefit from a component based engine architecture and cross-plattform compatible code to deliver on any desktop operating system or mobile devices.

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May
9th

GameMaker for PSP and Macintosh

GameMaker is a really fun and quite powerful program to create games without writing a single line of code, through you can add all the code you want to maximize the fun doing 2d games and obtaining pretty good results too. Recently i checked the Gamemaker blog and found out that a Macintosh port is on its way as a PSP port too, wow doing games (without coding) on a PlayStation Psp seems a cool idea..

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May
8th

The MMORPG Ryzom goes open source!

Ryzom is now the first commercial MMORPG completely Open Source.
The whole source code of Ryzom (client, server and tools) is now under the GNU AGPLv3 Open Source license.
All the Ryzom art (textures, 3D objects, animations, particle effects) is under the Creative Common Attribution-Share Alike license.

If you are a developer, you can now take the source code and/or the art assets of Ryzom to make your own MMORPG or any other project.

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Apr
29th

Citrus Engine

Free for non-commercial use.

The Citrus Engine is an industry-quality engine built to create platform games that make people say “Flash can do that?!”. Here are some of the juicy features of the Citrus Engine:

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Mar
10th

Multimedia Fusion 2 Flash Exporter

The MMF2 (Multimedia Fusion 2) and TGF2 (The Games Factory 2) SWF File Exporter will allow you to create applications compatible with Adobe® Flash® Player…

As of now it has some limitation but it’s amazing that you can build a flashgame using the power and easy ClickTeam’s Gamemaker..

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Feb
25th

Trinigy Vision Game Engine 8 (not free)

A new version of this powerful game engine..
Now games made with this can run in Web browsers too and more features added..

Now in use on over 100 projects, the Vision Engine gives you the freedom to create the type of game you want (MMOs, FPS, RPG, casual, serious, etc) on the platform of your choice. It has been carefully optimized to efficiently utilize all available hardware resources on all major platforms (PC, Xbox360®, PLAYSTATION®3 and Nintendo Wii®).

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