Triplea is a networked open source strategy gaming engine. It allows people to implement and play various strategy board games (ie. Axis & Allies ®). The TripleA engine has full networking support for online play, support for sounds, XML support for game files, and has its own imaging subsystem that allows for customized user editable maps to be used. TripleA is versatile, scalable and robust. Triplea is released under the GNU Public License (GPL).
TripleA has been successfully tested on are: GNU/Linux, Microsoft Windows 95/98/2000/XP, Mac OS X, SGI IRIX, and IBM OS/2. TripleA comes with the following supported games that uses its game engine (just to name a few):
Axis & Allies : Classic edition (2nd, 3rd with options enabled) Axis & Allies : Revised Edition Pact of Steel A&A Variant Big World 1942 A&A Variant Four if by Sea Battle Ship Row Capture The Flag Minimap
StarFight VI: Gatekeepers is JP-Production’s current flagship title. Call it the Finland’s Daikatana if you will, but you can’t deny that this is a freeware game like no other.
The game tells a story of a man named Simon Miller, a man whose once bright future as a starship captain was wrongfully taken away in order to cover for the incompetence of his superiors. Now as a working captain of a cargo vessel, deeply in debt and in love with alcohol, he’s about to embark to an adventure of lifetime.
StarFight V: Hell’s Gate is a pure action title. Besides intensive action and enjoyable gameplay, it focuses on story delivery via short cutscenes and ingame dialogue.
StarFight V features:
-Fast-paced, cinematic SciFi-story with Full Motion Video cut-sceces
-Six different craft to fly, both solo and with wingmen
-More than 18 different types of spacecraft in-game
-20 arcade missions (5 of which are available in the ShareWare version)
-Lots of graphical special effects (lens flares, bump mapping, transparent particles…)
-Interactive digital music track and multichannel sound effects
-Runs very well even on an older computer (P120 or above)
SF5 is the last DOS-based game of the series. Despite it’s native environment, the game’s compatibility with new hardware is much better than the predecessors. It has been successfully tested even under the virtual DOS emulation machine of Windows 2000 operating system.
Holy-War is a free and complex browser-based role playing game! Dive into the age of the Holy War! Take on the role of a Knight as a Christian, Saracen or Pagan and conquer or defend the Holy Land!
Features
-3 different faiths
-7 property values
-weapons, shields, armour, helmets, horses and elixirs
-pursue diplomacy, form alliances
-fight in Holy Battles
-warrior vs. warrior fights, plundering, order battles and arena
-marketplace, shops, mercenary market, …
Air Attack, or as it was originally known Fighter Ace is an online Multiplayer WWII arcade flight simulator with a player user base from all four corners of the globe.
Originally set up and ran on the Microsoft “Zone” following on from there the game was licensed by countries throughout the world including GCPro in Germany, Unitel in Korea and Wireplay here in the UK.
Air Attack is a multiplayer online game, it’s got low system spec requirements, and is FREE to play.
A Jetpack BrontoSaurus, you are clear to take-off…
In order to enjoy JetPack Brontosaurus you need to install the Unity web player. This technology supports 3D games right in your browser. Installation is super simple; the game will start playing on this page as soon as it’s done.
Myth War 2 well be the next installment in the Myth War Online MMORPG.
Features of Myth War 2.0:
• New Character designs.
• New Boss designs.
• More delicate graphic scenes.
• Reshaped maps.
• The unique rebirth system makes the second rebirth true.
• Practical Improvement and Splitting system.
• Special system: Marriage and Brothers system.
• The new system: Worship the Power.
• The popular Mine War event and Siege War.
• Unique but abundant quest system.
• The captivating Magic Box system.
• The Luxury Holy Set system.
Chain of Command is a real-time, multiplayer tactical wargame set in Normandy in World War 2, pitting American troops against German troops. The player commands four soldiers in various short actions, and will most likely find himself part of a larger group or team of other players, some of whom may be his commander, and some of whom may be (eventually) his subordinates. The player commands his own four men directly, responding to orders given to him by his commanders, and passing on orders to his subordinates. Players are themselves responsible for how they carry out other players’ orders (if they choose to carry them out at all), as they fight missions against enemy teams. Players are encouraged to preserve all their men and so may, when the risk is great, withdraw their men from the field, even against their commanders’ wishes. At the end of each action players receive points from their commanders, and these points go toward their next promotion.
Players are also encouraged to join Regiments and play with other members of their Regiments. Missions played for the Regiment go toward the Regiment’s relative standing. The Regiments provide focus for good team play over a long period.
Chain of Command is designed to be a realistic portrayal of small-unit infantry actions, and many of its systems are designed to take advantage of the multiplayer environment to simulate realistic flows in this type of action.
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