Nov
8th

The Talos Principle (Public Test)

The Public Test for The Talos Principle consists of four increasingly difficult complete puzzle levels, where players will be able to test the range of puzzle mechanics, as well as run a benchmarking AI bot for their PC. Free to play on Steam.

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Oct
26th

Sid Meier’s Civilization: Beyond Earth (demo)

Sid Meier’s Civilization: Beyond Earth is released and so is a demo, so you can find out if this is worth the money.

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Sep
24th

Guild Wars 2 Free Trial Week begins September 25

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For a limited time, play Guild Wars 2 for free. The free trial begins at 12 a.m. PDT September 25, 2014 and ends at 11:59 p.m. PDT October 1, 2014. If you participated in an earlier Guild Wars 2 free trial, you’re invited and your existing account will work for this trial too.

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Sep
11th

Uncanny Valley (demo)

Uncanny Valley is a survival horror game, a mix of exploring, discovering the back story, solving puzzles and a tiny bit of action.

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Sep
8th

Vagante (alpha demo)

Vagante is an action-packed platforming adventure game that features permanent death and procedurally generated levels. Inspired by games such as Spelunky, Castlevania, Metroid, Dark Souls, and Dungeon Crawl: Stone Soup, Vagante is a game designed for players who like a challenge.

While the game is in early development, a free public alpha demo is available.

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Sep
7th

MTBFreeride (alpha)

MTB Freeride, shortened from Mountain Bike Freeride, is a challenging downhill cycling game that targets PC, Mac, mobile and tablet devices. You´ll need great skill and quick reflexes to race and perform outrageous tricks in varied downhill environments and over natural and manmade barriers. The game is currently in the alpha phase of its development. Players can dowload the work-in-progress game for free from Desura.

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Aug
27th

RoadMap to Treasure Adventure World

From Stephen Orlando:

“It’s always difficult to predict the development time for a game as big as Treasure Adventure World. I confess: when I began this project I was sure it would be finished by now. But here we are and not only is it not finished, but it seems like it’s become a never-ending quest. I am sometimes overwhelmed by the amount of time I have dedicated to this project. It’s become a significant percentage of my life. That’s why I decided I needed to get a handle on how far we’ve come and how much we have left to do. I did an inventory of all our assets, and I’ve begun keeping track of the progress of each element of the game. This has ultimately led to our RoadMap to Treasure!
The RoadMap to Treasure is a public version of our in-house development RoadMap. This way all fans/backers/media/etc. can get a quick glimpse at where we are with different elements of the game. We will be updating the RoadMap as significant content is added. I hope you’ll be pleasantly surprised at how much we have done, as I was! Doing this RoadMap will not only help us get a handle on development, it has also given us all a boost of confidence as we can now see the light at the end of the tunnel.
Also, If you’re interested in supporting development of Treasure Adventure World, our pre-order campaign is still ongoing. You can find out more information about it here: Pre-Order Treasure Adventure World

Cheers,
Stephen Orlando

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Aug
18th

SUPERHOT (prototype)

SUPERHOT is a unique, stylish first-person shooter game where time moves only when you move.

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Aug
14th

Shootmania Platform demo: all free this summer!‏

Play “a la Trackmania” with this solo mode thought to made you discover the movement system of Shootmania. The solo campaign is fully available and without time limit, until September 2014 to let you get familiar with Shootmania. You can also join the multiplayer servers to face others players in simple or competitive gamemodes.

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Aug
5th

Warhammer 40,000: Armageddon Beta

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Siltherine invites you to test Warhammer 40,000: Armageddon! By signing up for the beta, you will have a chance to be selected to be one of the lucky few, who will be able experience Warhammer 40,000: Armageddon before release and help developers with the final touches, ensuring a smooth release later this year.

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