Stencyl 3.0 is released!
Stencyl is a great program to make games. The free version of Stencyl lets you publish Flash games. Commercial version let you publish to Desktop (windows, mac and Linux), iOS or Android. For Windows, Linux and Mac.
What’s new in version 3.0?
Platforms
Publish to iOS, Android, Flash, Standalone Desktop (Windows, Mac, Linux).
Publish all games directly from your computer.
Unification – 1 engine, 1 programming language (Haxe)
Open Framework for building new native and pure Haxe extensions.
Mobile
Improved handling of arbitrary screen sizes.
Improved Ad Support (iAds, AdMob, Events)
Improved Social Gaming API Support (Game Center, Events)
Improved In-App Purchase Support (Consumables, Restore Purchases, Events)
Improved Native UI Support (Keyboard, Swipe, better Joystick, Alerts, Vibrate)
Uniform handling of mouse and touch events
Workflow
Test on iOS without going through Xcode
Universal Log Viewer
No more MAC address requirement to test
You don’t have to use atlases if you hate ’em
Engine
Improved Performance. Reduced memory usage and churn.
Simple Physics Mode – opt out of physics for better performance if you don’t need it.
Reduction of “works only on Flash” features. Core features work everywhere.
Full Blending Mode support for Flash
Full Screen Mode for Flash, Desktop
Other
Improved Font Support
Improved Translation (Language Pack) Support
Draw UTF-8 (international) characters in-game
Gap Free MP3 Playback for Flash
Support for OGG playback on all platforms except Flash
Multi-Mapped Controls
If I make a game using this, can you put it on this site?
As far as i remember, you can publish on any site..