Two years since pre-production on MechWarrior Online in summer of 2011. The first open beta version on October 29th, 2012. Since then the game was patched over 29 times, and have registered over 1.3 million players… On September 17th 2013 the game officially launched!
Celebrate Launch and the fielding of 24 `Mechs on the battlefield with Operation 24! Play any 24 games (win, lose or draw) between September 17th and October 1st (10am PDT) to receive a cool in-game “Operation 24” hanging cockpit item automatically.
On Thursday Sept 26th, Infinite Game Publishing and Piranha Games will host the official MechWarrior Online North American Launch Event and Tournament at The Mezzanine in San Francisco. Registrations to compete in the North American Launch Event Tournament are closed, but you can tune-in to watch the invitational tournament and festivities live.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
JavaScript Graphic Adventure Maker is an open source Javascript game engine focused on classic graphical point-and-click adventure games.
SGDK2 is an integrated development environment designed for developing multi-layer scrolling tile-based games. It includes integrated map editor, graphics editor, code editor (although coding is not required), and much more.
Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.